Bethesda Game Studios is looking for talented Graphics Programmers to join our team that is pushing the bleeding-edge of RPG development for the PC and consoles. Programmers will work closely with artists, lead engine programmers, designers and producers to implement and optimize game features.
* Writes clear, maintainable, highly functional code and portable C++ code; * Understands entire graphics engine architecture, from game interface to graphics API interface; * Writes and maintains custom shaders across a range of hardware; * Test and document code you write; * Support and maintains existing systems; * Works well with other engineers, artists and designers; * Accurately estimates his/her schedules and delivers high quality work products to that schedule; * Provide technical expertise to develop cutting-edge technologies to include: architecture, design, prototype, implement, test, debug, document, profile, maintain, and support; * Review codes from other team members.
* 5+ years C++ development and graphics programming experience; * Bachelor's degree in Computer Science, Software Engineering or equivalent experience; * Experience in design and implementation of cutting-edge graphics techniques and detailed knowledge of graphics hardware; * Experience with DirectX 11 level shaders and HLSL; * Expertise in building multithreaded, real-time systems; * Experience writing systems balancing performance and maintainability; * Excellent analytical and mathematical skills; * Strong interpersonal skills and problem-solving ability; * Experience profiling and optimizing both CPU and GPU utilization; * Experience with game editor plugins/modification; * Ability to contribute innovative and original ideas towards all aspects of game production and development; * Strong communication and organizational skills; * Must work well under pressure and handle multiple tasks; * Passion for making GREAT games; * Experience playing previous Bethesda Games Studios games.
* Development experience in the games industry; * Development experience on game consoles (Xbox One/PS4); * Experience with Max plugins; * Knowledge of Vulcan.
* The salary listed in the header is an estimate based on salary data for similar jobs in the same area. Salary or compensation data found in the job description is accurate.